Jedi
Last updated
Last updated
Jedi are depicted as wielders of the Force, a mystical energy that gives them powers such as telepathy, psychokinesis, and precognition. Jedi maintain peace and order in the galaxy and are known for their lightsabers. They adhere to a code which emphasizes discipline, patience, and a commitment to protecting life and resisting the lure of the dark side.
Dual Weapon Wielding - (Passive) - Allows you to equip 2 lightsabers. Damage when equipping two lightsabers is 35% + 5%*SkillLV.
[LV1] ATK 40%
[LV2] ATK 45%
[LV3] ATK 50%
[LV4] ATK 55%
[LV5] ATK 60%
[LV6] ATK 65%
[LV7] ATK 70%
[LV8] ATK 75%
[LV9] ATK 80%
[LV10] ATK 85%
Advanced Force Mastery - (Passive) - Now, you will be guided to the light or dark side of the Force. You get 1*SkillLV INT and your MDef and Def increase by SkillLV*2% at each level.
[LV1] INT +1, +2% (M)Def
[LV2] INT +2, +4% (M)Def
[LV3] INT +3, +6% (M)Def
[LV4] INT +4, +8% (M)Def
[LV5] INT +5, +10% (M)Def
[LV6] INT +6, +12% (M)Def
[LV7] INT +7, +14% (M)Def
[LV8] INT +8, +16% (M)Def
[LV9] INT +9, +18% (M)Def
[LV10] INT +10, +20% (M)Def
Force Levitate - (Active) - As you feel the Force flowing through you, you elevate yourself slowly in the air. Using this skill gives you greater Flee rates (5*SkillLV) and increases your movement speed but lower your ASPD. However, the higher the level, the lower the malus.
[LV1] +3% Movement Speed, Flee +5
[LV2] +6% Movement Speed, Flee +10
[LV3] +9% Movement Speed, Flee +15
[LV4] +12% Movement Speed, Flee +20
[LV5] +15% Movement Speed, Flee +25
Force Shock - (Offensive) - Jedis use this skill to give a great shock using the Force to the target. The ATK is based on 100%+25*SkillLV of the normal ATK. The shock given is so powerful that some side effects can be inflicted to the target: SkillLV% Stun, Confuse, Bleed and 1% Freeze.
[LV1] 125% ATK, 1% Stun, 1% Confuse, 1% Bleed, 1% Freeze
[LV2] 150% ATK, 2% Stun, 2% Confuse, 2% Bleed, 1% Freeze
[LV3] 175% ATK, 3% Stun, 3% Confuse, 3% Bleed, 1% Freeze
[LV4] 200% ATK, 4% Stun, 4% Confuse, 4% Bleed, 1% Freeze
[LV5] 225% ATK, 5% Stun, 5% Confuse, 5% Bleed, 1% Freeze
[LV6] 250% ATK, 6% Stun, 6% Confuse, 6% Bleed, 1% Freeze
[LV7] 275% ATK, 7% Stun, 7% Confuse, 7% Bleed, 1% Freeze
[LV8] 300% ATK, 8% Stun, 8% Confuse, 8% Bleed, 1% Freeze
[LV9] 325% ATK, 9% Stun, 9% Confuse, 9% Bleed, 1% Freeze
[LV10] 350% ATK, 10% Stun, 10% Confuse, 10% Bleed, 1% Freeze
Saber Parry - (Active) - This skill looks like the Parrying skill of the Lord Knight but the use of the Lightsaber adds bonus effects. You automatically block attacks with a success chance of 3*SkillLV%. This allows you to auto-guard melee and ranged attacks with your Lightsaber. This chance increases by 10% if two Lightsabers are equipped. Also, there's a 30% chance to reflect 60% damage of Ranged attacks. Must have lightsaber equipped to use. Fun side: when using this skill, your grip on the ground is considerably increased and while you walk you will leave footprints on the ground.
[LV1] Block Chance 3%, 15 Sec
[LV2] Block Chance 6%, 20 Sec
[LV3] Block Chance 9%, 25 Sec
[LV4] Block Chance 12%, 30 Sec
[LV5] Block Chance 15%, 35 Sec
[LV6] Block Chance 18%, 40 Sec
[LV7] Block Chance 21%, 45 Sec
[LV8] Block Chance 24%, 50 Sec
[LV9] Block Chance 27%, 55 Sec
[LV10] Block Chance 30%, 60 Sec
Force Persuation - (Active) - When you use this skill, all surrounding monsters ignore you for a certain lapse of time that is defined by the skill level. The higher the level, the longer the effet. If you recast this skill while being already activated, it will cancel the effect right away. Note that this skill is not allowed during WoE.
[LV1] 5 Seconds
[LV2] 10 seconds
[LV3] 15 seconds
[LV4] 20 seconds
[LV5] 25 seconds
Advanced Saber Throw - (Passive) - Embues your lightsaber with the power of the Force Mastery, allowing you to increase the full damage of your Lightsaber Throw skill by 75*SkillLV%^000000.Having mastered both, the most advanced forms of the Force and the Lightsaber throwing skills is a must!
[LV1] 75% Damage Increase
[LV2] 150% Damage Increase
[LV3] 225% Damage Increase
[LV4] 300% Damage Increase
[LV5] 375% Damage Increase
Force Sacrifice - (Active) - When you use this skill, you get tremendous power from the force (STR +12*SkillLV, AGI +12*SkillLV, INT +12*SkillLV, 2*Max HP) while lowering your VIT to 0. However, this skill will bring you certain death, hence the spirit of sacrifice. The duration of the skill is defined by 6*SkillLV sec.
[LV1] STR +12, AGI +12, INT +12, 6 sec
[LV2] STR +24, AGI +24, INT +24, 12 sec
[LV3] STR +36, AGI +36, INT +36, 18 sec
[LV4] STR +48, AGI +48, INT +48, 24 sec
[LV5] STR +60, AGI +60, INT +60, 30 sec
Jedi Frenzy - (Active) - You go in a total frenzy state when using this skill. You only think about your goals as a Jedi and you don't waste time on futile things. You will therefore gain more power in your attacks but will suffer a penality in defense.
[LV1] ATK +7%, Defense -5%
[LV2] ATK +14%, Defense -10%
[LV3] ATK +21%, Defense -15%
[LV4] ATK +28%, Defense -20%
[LV5] ATK +35%, Defense -25%
Force Concentration - (Active) - This skill gathers the surrounding Force and allows you to gain more agility and dexterity in your attacks. That skill will last for 20 + 10*SkillLV sec.
[LV1] +6% AGI, +10 HIT
[LV2] +12% AGI, +20 HIT
[LV3] +18% AGI, +30 HIT
[LV4] +24% AGI, +40 HIT
[LV5] +30% AGI, +50 HIT
Force Regenerate - (Active) - While this buff lasts, every time you get attacked (skill attacks are not affected), it takes your SP (50 SP) and heals SkillLV*200 HP. Can only be used on youself and on your spouse and children. If used on someone else, the caster will be stunned.
[LV1] 200 HP healed
[LV2] 400 HP healed
[LV3] 600 HP healed
[LV4] 800 HP healed
[LV5] 1000 HP healed
Jedi Stealth - (Active) - This skill is the Jedi version of the Sins' Cloaking skill. However, your movement speed (which will be reduced by 50%) is not affected by walls but your first attack (that will reveal your position) will still never miss and ignore DEF.
Force Lightning - (Offensive) - Hits the target area with a strong lightning attack (with the Holy property) that does 4 sets of hits with 10 hits each set (total 40 hits) and each hit doing (SkillLV*3)% ATK + (SkillLV*4)% MATK damage. The visual effect and base attack are similar to the Lord of Vermillion skill from Wizards. However, the damage calculation is different here (as well as the Cost/Cast time). There's a 4*SkillLV% chance to inflict stun (not reduceable by Vit). The duration of the stun will depend on the target's Vit (from 1 to 3 seconds maximum). Also, this skill can be interrupted while being casted.
[LV1] 3% ATK + 4% MATK
[LV2] 6% ATK + 8% MATK
[LV3] 9% ATK + 12% MATK
[LV4] 12% ATK + 16% MATK
[LV5] 15% ATK + 20% MATK