🌟Starwars Job Guide

Start your intergalactic journey by becoming a Padawan apprentice. Where you will learn to every darkness there is light and every light there will be darkness.

Padawan

Padawan Skills
  • [LV1] Max SP + 3%

  • [LV2] Max SP + 6%

  • [LV3] Max SP + 9%

  • [LV4] Max SP + 12%

  • [LV5] Max SP + 15%

  • [LV6] Max SP + 18%

  • [LV7] Max SP + 21%

  • [LV8] Max SP + 24%

  • [LV9] Max SP + 27%

  • [LV10] Max SP + 30%

  • [LV1] 130% Attack Range 3

  • [LV2] 160% Attack Range 5

  • [LV3] 190% Attack Range 5

  • [LV4] 220% Attack Range 9

  • [LV5] 250% Attack Range 11

  • [LV1] 2 Cell Jump

  • [LV2] 4 Cell Jump

  • [LV3] 6 Cell Jump

  • [LV4] 8 Cell Jump

  • [LV5] 10 Cell Jump

  • [LV1] 135% ATK + 3% Stun, pushed back 1 cell

  • [LV2] 170% ATK + 6% Stun, pushed back 2 cells

  • [LV3] 205% ATK + 9% Stun, pushed back 3 cells

  • [LV4] 240% ATK + 12% Stun, pushed back 4 cells

  • [LV5] 275% ATK + 15% Stun, pushed back 5 cells

  • [LV6] 310% ATK + 18% Stun, pushed back 6 cells

  • [LV7] 345% ATK + 21% Stun, pushed back 7 cells

  • [LV8] 380% ATK + 24% Stun, pushed back 8 cells

  • [LV1] 2% Chance

  • [LV2] 4% Chance

  • [LV3] 6% Chance

  • [LV4] 8% Chance

  • [LV5] 10% Chance

  • [LV1] Earth

  • [LV2] Wind

  • [LV3] Water

  • [LV4] Fire

  • [LV5] Ghost

  • [LV6] Shadow

  • [LV7] Holy

A dead non-Padawan, non-Jedi or nonSith party member will not give the 10% ATK bonus. A member on a Play Dead state will not give 10% ATK bonus as well.

For other Lightsabers you need to head to Weapon and Armor Shop @npc 36 then select > Weaponry Shop > Lightsabers.

Being a Force user, you have two paths that you can take - stick to the Light-side of the Force and become a Jedi, or turn in to the Dark-side of the Force and become a Sith. Before that, plan ahead and gather these items:

Jedi

Jedi are depicted as wielders of the Force, a mystical energy that gives them powers such as telepathy, psychokinesis, and precognition. Jedi maintain peace and order in the galaxy and are known for their lightsabers. They adhere to a code which emphasizes discipline, patience, and a commitment to protecting life and resisting the lure of the dark side.

Jedi Skill Descriptions
  • [LV1] ATK 40%

  • [LV2] ATK 45%

  • [LV3] ATK 50%

  • [LV4] ATK 55%

  • [LV5] ATK 60%

  • [LV6] ATK 65%

  • [LV7] ATK 70%

  • [LV8] ATK 75%

  • [LV9] ATK 80%

  • [LV10] ATK 85%

  • [LV1] INT +1, +2% (M)Def

  • [LV2] INT +2, +4% (M)Def

  • [LV3] INT +3, +6% (M)Def

  • [LV4] INT +4, +8% (M)Def

  • [LV5] INT +5, +10% (M)Def

  • [LV6] INT +6, +12% (M)Def

  • [LV7] INT +7, +14% (M)Def

  • [LV8] INT +8, +16% (M)Def

  • [LV9] INT +9, +18% (M)Def

  • [LV10] INT +10, +20% (M)Def

  • [LV1] +3% Movement Speed, Flee +5

  • [LV2] +6% Movement Speed, Flee +10

  • [LV3] +9% Movement Speed, Flee +15

  • [LV4] +12% Movement Speed, Flee +20

  • [LV5] +15% Movement Speed, Flee +25

  • [LV1] 125% ATK, 1% Stun, 1% Confuse, 1% Bleed, 1% Freeze

  • [LV2] 150% ATK, 2% Stun, 2% Confuse, 2% Bleed, 1% Freeze

  • [LV3] 175% ATK, 3% Stun, 3% Confuse, 3% Bleed, 1% Freeze

  • [LV4] 200% ATK, 4% Stun, 4% Confuse, 4% Bleed, 1% Freeze

  • [LV5] 225% ATK, 5% Stun, 5% Confuse, 5% Bleed, 1% Freeze

  • [LV6] 250% ATK, 6% Stun, 6% Confuse, 6% Bleed, 1% Freeze

  • [LV7] 275% ATK, 7% Stun, 7% Confuse, 7% Bleed, 1% Freeze

  • [LV8] 300% ATK, 8% Stun, 8% Confuse, 8% Bleed, 1% Freeze

  • [LV9] 325% ATK, 9% Stun, 9% Confuse, 9% Bleed, 1% Freeze

  • [LV10] 350% ATK, 10% Stun, 10% Confuse, 10% Bleed, 1% Freeze

  • [LV1] Block Chance 3%, 15 Sec

  • [LV2] Block Chance 6%, 20 Sec

  • [LV3] Block Chance 9%, 25 Sec

  • [LV4] Block Chance 12%, 30 Sec

  • [LV5] Block Chance 15%, 35 Sec

  • [LV6] Block Chance 18%, 40 Sec

  • [LV7] Block Chance 21%, 45 Sec

  • [LV8] Block Chance 24%, 50 Sec

  • [LV9] Block Chance 27%, 55 Sec

  • [LV10] Block Chance 30%, 60 Sec

  • [LV1] 5 Seconds

  • [LV2] 10 seconds

  • [LV3] 15 seconds

  • [LV4] 20 seconds

  • [LV5] 25 seconds

  • [LV1] 75% Damage Increase

  • [LV2] 150% Damage Increase

  • [LV3] 225% Damage Increase

  • [LV4] 300% Damage Increase

  • [LV5] 375% Damage Increase

  • [LV1] STR +12, AGI +12, INT +12, 6 sec

  • [LV2] STR +24, AGI +24, INT +24, 12 sec

  • [LV3] STR +36, AGI +36, INT +36, 18 sec

  • [LV4] STR +48, AGI +48, INT +48, 24 sec

  • [LV5] STR +60, AGI +60, INT +60, 30 sec

  • [LV1] ATK +7%, Defense -5%

  • [LV2] ATK +14%, Defense -10%

  • [LV3] ATK +21%, Defense -15%

  • [LV4] ATK +28%, Defense -20%

  • [LV5] ATK +35%, Defense -25%

  • [LV1] +6% AGI, +10 HIT

  • [LV2] +12% AGI, +20 HIT

  • [LV3] +18% AGI, +30 HIT

  • [LV4] +24% AGI, +40 HIT

  • [LV5] +30% AGI, +50 HIT

  • [LV1] 200 HP healed

  • [LV2] 400 HP healed

  • [LV3] 600 HP healed

  • [LV4] 800 HP healed

  • [LV5] 1000 HP healed

  • [LV1] 3% ATK + 4% MATK

  • [LV2] 6% ATK + 8% MATK

  • [LV3] 9% ATK + 12% MATK

  • [LV4] 12% ATK + 16% MATK

  • [LV5] 15% ATK + 20% MATK

Sith

Harness power from the dark side of the force. The Sith Order gains absolute power driven by vengeful emotions, hate, anger, and greed. Force choke your enemies and drain lives off their HP bars. Persuade beastly monsters in your area with the dark force. Wield 2 lightsabers and cut through your enemies then once more the Sith order will rule the galaxy.

Sith Skill Description
  • [LV1] ATK 40%

  • [LV2] ATK 45%

  • [LV3] ATK 50%

  • [LV4] ATK 55%

  • [LV5] ATK 60%

  • [LV6] ATK 65%

  • [LV7] ATK 70%

  • [LV8] ATK 75%

  • [LV9] ATK 80%

  • [LV10] ATK 85%

  • [LV1] Disguise

  • [LV2] Disguise plus fakename

  • [LV1] 15 sec

  • [LV2] 30 sec

  • [LV3] 45 sec

  • [LV4] 60 sec

  • [LV5] 75 sec

  • [LV1] 120% ATK, pushed back 1 cells

  • [LV2] 140% ATK, pushed back 2 cells

  • [LV3] 160% ATK, pushed back 3 cells

  • [LV4] 180% ATK, pushed back 4 cells

  • [LV5] 200% ATK, pushed back 5 cells

  • [LV1] INT +1, +2% (M)Def

  • [LV2] INT +2, +4% (M)Def

  • [LV3] INT +3, +6% (M)Def

  • [LV4] INT +4, +8% (M)Def

  • [LV5] INT +5, +10% (M)Def

  • [LV6] INT +6, +12% (M)Def

  • [LV7] INT +7, +14% (M)Def

  • [LV8] INT +8, +16% (M)Def

  • [LV9] INT +9, +18% (M)Def

  • [LV10] INT +10, +20% (M)Def

  • [LV1] Block Chance 3%, 15 Sec

  • [LV2] Block Chance 6%, 20 Sec

  • [LV3] Block Chance 9%, 25 Sec

  • [LV4] Block Chance 12%, 30 Sec

  • [LV5] Block Chance 15%, 35 Sec

  • [LV6] Block Chance 18%, 40 Sec

  • [LV7] Block Chance 21%, 45 Sec

  • [LV8] Block Chance 24%, 50 Sec

  • [LV9] Block Chance 27%, 55 Sec

  • [LV10] Block Chance 30%, 60 Sec

  • [LV1] 5 Seconds

  • [LV2] 10 seconds

  • [LV3] 15 seconds

  • [LV4] 20 seconds

  • [LV5] 25 seconds

On monster and bosses: At level 5, the caster has 30% chance to inflict Coma to monsters and 10% to bosses. There's an HP cost of 5% for each cast.", "Note that if a monster or boss has more than 4 times your MaxHP, instead of putting the monster into Coma, the monster will lose 4*MaxHP. Be warned: you won't win any EXP when using this skill since you will only inflict 1 damage to the monster before it dies.

On players: There's a 10*SkillLV chance to choke the target. The choking phase will stuck the target on the ground (he/she won't be able to move) for (8 - Range) seconds (the closer you are to the target, the longer the effect will last). During that time, the target will also lose (SkillLV*2+5)% of his/her HP every second. Both players can still cast skills or attack. The effect can cancel before its expiration if the caster goes too far away from the target (10 cells away) or if the caster's HP go below 80%."

At all times: If the skill fails, it has 2*SkillLV% chance to reduce the target's movement speed and will make the target lose 2*SkillLV% of his/her HP.

  • [LV1] 6% chance on monster and 2% on bosses 10% chance to drain 8% of a player's HP

  • [LV2] 12% chance on monster and 4% on bosses 20% chance to drain 11% of a player's HP

  • [LV3] 18% chance on monster and 6% on bosses 30% chance to drain 14% of a player's HP

  • [LV4] 24% chance on monster and 8% on bosses 40% chance to drain 17% of a player's HP

  • [LV5] 30% chance on monster and 10% on bosses 50% chance to drain 20% of a player's HP

  • [LV1] ATK +15% with red saber, ATK +8% with other sabers, Def -3%

  • [LV2] ATK +30% with red saber, ATK +16% with other sabers, Def -6%

  • [LV3] ATK +45% with red saber, ATK +24% with other sabers, Def -9%

  • [LV4] ATK +60% with red saber, ATK +32% with other sabers, Def -12%

  • [LV5] ATK +75% with red saber, ATK +40% with other sabers, Def -15%

  • [LV1] +10% Def, 3 Perfect Dodge

  • [LV2] +20% Def, 6 Perfect Dodge

  • [LV3] +30% Def, 9 Perfect Dodge

  • [LV4] +40% Def, 12 Perfect Dodge

  • [LV5] +20% Def, 15 Perfect Dodge

  • [LV1] +6% AGI, +10 HIT

  • [LV2] +12% AGI, +20 HIT

  • [LV3] +18% AGI, +30 HIT

  • [LV4] +24% AGI, +40 HIT

  • [LV5] +30% AGI, +50 HIT

  • [LV1] Lasts 10 sec

  • [LV2] Lasts 20 sec

  • [LV3] Lasts 30 sec

  • [LV4] Lasts 40 sec

  • [LV5] Lasts 50 sec

  • [LV1] 10% Chance, 2% HP Drain

  • [LV2] 20% Chance, 4% HP Drain

  • [LV3] 30% Chance, 6% HP Drain

  • [LV4] 40% Chance, 8% HP Drain

  • [LV5] 50% Chance, 10% HP Drain

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